[ cdhack ver 4.29.0d [ - nasty bug fixed [ cdhack ver 4.29.0c [ + cs1.5 support [ cdhack ver 4.29.0b [ + steam support [ + little fix [ Hi there. [ To activate ingame "console" (i call it so :) press INS, you can "load" and "save". [ Enables and disables cheat. There is panic shortcut key for that - F12 allow 0 [ As it says. Ammount of antirecoil, 0 - disable norecoil 0.000000 [ Glow shell on players plglow 0 [ Player name ESP plname 1 [ Player weapon ESP plweapon 1 [ Distance ESP distance 0 [ ESP Box plbox 1 [ Aim vectors aimvec 0 [ Weapons glow on the ground wepglow 1 [ I wonder what it does... fullbright 0 [ Transparent entities transent 0 [ Entity ESP entesp 1 [ Easy to figure out nosmoke 0 [ Too noflash 0 [ Wallhack wall 0 [ My favorite option. Enables cheat while spectating, disables on round start. autospec 0 [ Draws hitboxes plhbox 0 [ Hitbox is visible through wall plhboxwall 0 [ Hitboxes is wired or filled plhboxwire 1 [ Aimbot 1-aim on hitboxws, 2-on bones, 0 - origin, i am really in doubt it is HLG proof :) bot 0 [ Locks aim on attacked player. If not, aimbot may chose another while firing (though, it is rare) botlock 0 [ Hitbox number to aim to. 11 - head... dunno others. bothbox 11 [ Bone number to aim to. 8 - head... dunno others. botbone 8 [ Aim 1-enemy 2-friend (you dirty teamkiller! :) 0-everybody botteam 1 [ Angle to search target. It is relative to distance and using optic. botfov 30.000000 [ scale prediction vector of target... try some, i have not experimented on it. botpred 0.000000 [ scale your prediction vector. (Who need it?? :) ) botpredme 0.000000 [ esp boxes drawing type 0/1 fill 1 [ Size of player's glow shell plglowamt 50 [ Size of ESP box plboxsize 200 [ ESP box width plboxwidth 80 [ Size of weap's glow shell wepglowamt 10 [ Transparency ammount 0-ideally transentamt 60 [ Size of bones ESP plbone 0 [ Colours RGBA plnametercol 255 0 0 0 // alpha not used plnamectcol 153 204 255 0 // alpha not used plboxtercol 255 30 30 150 plboxctcol 30 30 255 150 plhboxtercol 255 0 0 255 plhboxctcol 0 0 255 255 plbonetercol 255 0 0 255 plbonectcol 0 0 255 255 aimvectercol 255 0 0 255 aimvecctcol 0 0 255 255 wepglowcol 20 100 100 0 // alpha not used plglowtercol 255 0 0 0 // alpha not used plglowctcol 0 0 255 0 // alpha not used entespcol 153 255 153 0 // alpha not used [ And remember. Winners do not use drugs. [ Credits: [ OGC 9 Team (System and bunny771) [ Tabris [ LanceVorgin [ siodine, i am not using your aimbot.cpp, but learn bones, thanks :)